Post by Cosmic Luxanna on Sept 5, 2016 3:16:50 GMT
Anything you'd like to say? Post below. if you'd like to give advice, or say what champions can be used for, label a thread for Custom, and make your own thread in this sub-board!
Team 1 Hides, Team 2 Seeks
Hider Rules
1. You can not hide within a turrets range, or within your base.
2. 3 hiders = 7 lives and 30 minutes. 4 Hiders = 6 lives and 40 minutes. 5 Hiders = 5 lives and 50 minutes.
3. There is no way to re-enter the base unless you die, costing you a life, or you complete rule 4.
4. If a hider is not found/seen/killed within 15 minutes of last being seen/killed/found, they are allowed to recall. They must notify the hunters of this, and say where exactly they were hiding.
5. If the champion has a teleport, they may go to a ward, turret, or minion outside of base.
6. Hiders may run briefly under one tower, and may not run under two right after one another. If they stay under a turret for more than 15 seconds, they loose a life.
7. Blackmail is not allowed.
8. No champions are banned, unless you are using Draft.
9. Hiders can't take Ignite. Hiders can't take Press the Attack, Lethal Tempo, Electrocute, Dark Harvest, Arcane Comet, or Grasp of the Undying.
10. When out of lives, hiders must stay in base and tell hunters verbally where hiders are. They clear minions, but if they are killed again they can lie to hunters.
11. Hiders can only use cc on hunters. They are allowed to use damage abilities if they let the hider escape or walls or terrain.
12. For hiders to level up safely, they may sap xp and gold from dying minions. They may farm, but can't farm under tower.
13. When leaving base, hiders can call grace, and the grace lasts for 30 seconds. Otherwise, fair game.
14. Hiders cannot stop a hunter's recall.
15. Hiders may kill any hunters within their base.
16. These rules are subject to change.
Hunter Rules
1. No camping or warding any of the 5 hider base doors.
2. No killing a hider within the 30 seconds of grace.
3. No killing your helpers, for this may make them lie to you more, and does give them the right not to help you at all.
4. Do not chase a hider while under 150 hp. Their abilities in attempt to stop you, may get you killed. That is the only time it is not their fault.
5. Hunters are only allowed to take 1 tower, so choose wisely. For every extra tower taken, the hider with the least deaths gets 1 death removed.
6. Killing the hiders base allows hiders to win by default. Killing the hunter base allows hunters to win by default.
7. These rules are subject to change.
Banned Items For Hiders
Only if you make me ban things. New season, clean list, don't mess up!
If any ability is not listed, or the champion says nothing, assume they can not use any abilities vs hunters, and will just farming and hiding. This lists only cc. However, unlisted abilities can be used as escapes as well.
Champions
Fizz - R is CC.
If you break these rules, you will be unlocked from all rules. Hiders may kill a rule-breaking hunters, hunters may kill a rule breaking hider.[/b][/font][/font]
Team 1 Hides, Team 2 Seeks
Hider Rules
1. You can not hide within a turrets range, or within your base.
2. 3 hiders = 7 lives and 30 minutes. 4 Hiders = 6 lives and 40 minutes. 5 Hiders = 5 lives and 50 minutes.
3. There is no way to re-enter the base unless you die, costing you a life, or you complete rule 4.
4. If a hider is not found/seen/killed within 15 minutes of last being seen/killed/found, they are allowed to recall. They must notify the hunters of this, and say where exactly they were hiding.
5. If the champion has a teleport, they may go to a ward, turret, or minion outside of base.
6. Hiders may run briefly under one tower, and may not run under two right after one another. If they stay under a turret for more than 15 seconds, they loose a life.
7. Blackmail is not allowed.
8. No champions are banned, unless you are using Draft.
9. Hiders can't take Ignite. Hiders can't take Press the Attack, Lethal Tempo, Electrocute, Dark Harvest, Arcane Comet, or Grasp of the Undying.
10. When out of lives, hiders must stay in base and tell hunters verbally where hiders are. They clear minions, but if they are killed again they can lie to hunters.
11. Hiders can only use cc on hunters. They are allowed to use damage abilities if they let the hider escape or walls or terrain.
12. For hiders to level up safely, they may sap xp and gold from dying minions. They may farm, but can't farm under tower.
13. When leaving base, hiders can call grace, and the grace lasts for 30 seconds. Otherwise, fair game.
14. Hiders cannot stop a hunter's recall.
15. Hiders may kill any hunters within their base.
16. These rules are subject to change.
Hunter Rules
1. No camping or warding any of the 5 hider base doors.
2. No killing a hider within the 30 seconds of grace.
3. No killing your helpers, for this may make them lie to you more, and does give them the right not to help you at all.
4. Do not chase a hider while under 150 hp. Their abilities in attempt to stop you, may get you killed. That is the only time it is not their fault.
5. Hunters are only allowed to take 1 tower, so choose wisely. For every extra tower taken, the hider with the least deaths gets 1 death removed.
6. Killing the hiders base allows hiders to win by default. Killing the hunter base allows hunters to win by default.
7. These rules are subject to change.
Banned Items For Hiders
Only if you make me ban things. New season, clean list, don't mess up!
If any ability is not listed, or the champion says nothing, assume they can not use any abilities vs hunters, and will just farming and hiding. This lists only cc. However, unlisted abilities can be used as escapes as well.
Champions
Fizz - R is CC.
If you break these rules, you will be unlocked from all rules. Hiders may kill a rule-breaking hunters, hunters may kill a rule breaking hider.[/b][/font][/font]